We have the game’s direction already but other aspects of the title will be directed by your feedback. Once we’ve polished that base experience, we’ll start to implement new content including your suggestions and ideas. While we have some content ideas already planned, we’re focusing on improving the base experience. This gives the community time to get deeper into the game and share suggestions/ideas with us, and provides us the flexibility to focus on looking into the content and mechanics that you want to see. Initially, we’ll be focusing on quality-of-life improvements for a better overall experience, with content following shortly after. We’ve got plenty of ideas of what to add during Early Access. He’ll also be sharing your feedback and suggestions with us so we can continue to tweak the game for you. He’ll be floating around on our socials and Discord so say hi and feel free to chat with him. ![]() We also wanted to take a moment to introduce our new Community and Social Media Manager, Hassan. Remaining backer rewards are in the works and will be available after Early Access to ensure high quality, complete content. You’re able to stream/post about the game as soon as it’s playable so go nuts and share your awesome space stations with us on Discord and Twitter. If you haven’t received your key after 24 hours, please reach out to us on Discord. Don’t panic if keys don’t arrive immediately, we’re sending them early to account for this and don’t forget to check your spam folders. We’re aiming to send out keys from today, Monday 2nd August, after 2pm UK / 9am EDT / 6am PDT via Backerkit to our backers at the “The Base Game” and “The Supporter” tier. Below are some key points we've been asked about. We also want to thank you for your patience as we get things organised for launch. Your feedback has been invaluable in the development of Starmancer. Starmancer blasts off into Early Access in less than a week!įirstly, we want to say a MASSIVE THANK YOU to all our backers, especially those who took part in our Closed Alpha and Betas. To keep updated with Starmancer be sure to follow the team on Twitter, check out the official Discord channel and the game’s dev blog. As always, thank you to our wonderful backers for your continued support and we can’t wait to see what you build. The starmap above will give you a preview of what we aim to tackle during Early Access, with more information to come in the future. The team are excitedly squirrelling away on Starmancer and with your feedback and suggestions, hope to continue growing and improving the game. Under stress, colonists may also snap and become crazy. ![]() With the threat of invasion from otherworldly creatures, you may not want to make more enemies. Unhappy colonists won’t sit idly by and may eventually rebel against you, organising a mutiny.
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